Computer games and software engineering

The book explores the use of games in software engineering education extensively. It also covers game software requirements engineering, game software architecture and design approaches, game software testing and usability assessment, game development frameworks and reusability techniques, and game...

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Bibliographic Details
Other Authors: Cooper, Kendra M. L. (Editor), Scacchi, Walt (Editor)
Format: Book
Language:English
Published: Boca Raton CRC Press, Taylor & Francis Group 2015
Series:Chapman & Hall/CRC innovations in software engineering and software development series ; 9
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MARC

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090 |a QA 76.76.C672  |b C667 2015 
245 0 0 |a Computer games and software engineering  |c edited by Kendra M. L. Cooper and Walt Scacchi. 
264 1 |a Boca Raton  |b CRC Press, Taylor & Francis Group  |c 2015 
300 |a viii, 295 pages  |b illustrations (some color)  |c 24 cm. 
336 |a text  |2 rdacontent 
337 |a unmediated  |2 rdamedia 
338 |a volume  |2 rdacarrier 
490 1 |a Chapman & Hall/CRC innovations in software engineering and software development series ;  |v 9. 
504 |a Includes bibliographical references and index. 
520 |a The book explores the use of games in software engineering education extensively. It also covers game software requirements engineering, game software architecture and design approaches, game software testing and usability assessment, game development frameworks and reusability techniques, and game scalability infrastructure, including support for mobile devices and web-based services. 
592 |a 32683  |b 09/01/2017  |c RM 401.01  |h Bookline 
650 0 |a Computer games  |x Programming. 
650 0 |a Software engineering. 
700 1 |a Cooper, Kendra M. L.,  |e editor. 
700 1 |a Scacchi, Walt,  |e editor. 
830 0 |a Chapman & Hall/CRC innovations in software engineering and software development series ;  |v 9 
999 |a vtls000057111  |c 102390  |d 102390