Integrating cognitive architectures into virtual character design

This book presents emerging research on virtual character artificial intelligence systems and procedures and the integration of cognitive architectures by emphasizing innovative methodologies for intelligent virtual character integration and design

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Bibliographic Details
Other Authors: Turner, Jeremy Owen (Editor), Nixon, Michael 1981- (Editor), Bernardet, Ulysses 1969- (Editor), DiPaola, Steve (Editor)
Format: Book
Language:English
Published: Hershey, PA Information Science Reference, an imprint of IGI Global [2016]
Series:Advances in computational intelligence and robotics (ACIR) book series
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Call Number :QA 76.9.C65 .I584 2016

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245 0 0 |a Integrating cognitive architectures into virtual character design  |c Jeremy Turner, Michael Nixon, Ulysses Bernardet, and Steve DiPaola, editors 
264 1 |a Hershey, PA  |b Information Science Reference, an imprint of IGI Global  |c [2016] 
264 4 |c © 2016 
300 |a xxiii, 346 pages  |b illustrations  |c 25 cm. 
336 |a text  |2 rdacontent 
337 |a unmediated  |2 rdamedia 
338 |a volume  |2 rdacarrier 
490 1 |a A volume in the Advances in computational intelligence and robotics (ACIR) book series  |x 2327-0411 
500 |a "Premier reference source" -- Book cover 
504 |a Includes bibliographical references and index 
505 0 |a On vision-based human-centric virtual character design: a closer look at the real world from a virtual one / Eugene Borovikov, Ilya Zavorin, Sergey Yershov -- Integrating ACT-R cognitive models with the unity game engine / Paul Richard Smart [and 3 others] -- A graphical tool for the creation of behaviors in virtual worlds / Andrea Corradini, Manish Mehta -- Learned behavior: enabling believable virtual characters through reinforcement / Jacquelyne Forgette, Michael Katchabaw -- Personality-based cognitive design of characters in virtual environments / Maryam Saberi -- The contemporary craft of creating characters meets today's cognitive architectures: a case study in expressivity / Selmer Bringsjord, John Licato, Alexander Bringsjord -- Virtual soar-agent implementations: examples, issues, and speculations / Jeremy Owen Turner -- Towards truly autonomous synthetic characters with the Sigma cognitive architecture / Volkan Ustun, Paul S. Rosenbloom -- A universal architecture for migrating cognitive agents: a case study on automatic animation generation / Kaveh Hassani, Won-Sook Lee -- Game AGI beyond characters / Alexander Zook 
520 |a This book presents emerging research on virtual character artificial intelligence systems and procedures and the integration of cognitive architectures by emphasizing innovative methodologies for intelligent virtual character integration and design 
592 |a IV-99726  |b 28/11/2017  |c RM 764.86  |h Yuha 
650 0 |a Avatars (Virtual reality)  |x Design 
650 0 |a Intelligent agents (Computer software) 
700 1 |a Turner, Jeremy Owen  |e editor 
700 1 |a Nixon, Michael  |d 1981-  |e editor 
700 1 |a Bernardet, Ulysses  |d 1969-  |e editor 
700 1 |a DiPaola, Steve  |e editor 
830 0 |a Advances in computational intelligence and robotics (ACIR) book series 
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