Emerging research and trends in gamification
This book brings together innovative and scholarly research on the use of game-based design and technology in a variety of settings, including discussions from both industry and academic perspectives
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| Other Authors: | , |
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| Format: | Book |
| Language: | English |
| Published: |
Hershey, PA
Information Science Reference, An Imprint of IGI Global
[2016]
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| Series: | Advances in multimedia and interactive technologies (AMIT) book series
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| Subjects: | |
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| Call Number : | GV 1201.38 .E447 2016 |
| Summary: | This book brings together innovative and scholarly research on the use of game-based design and technology in a variety of settings, including discussions from both industry and academic perspectives |
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| Item Description: | "Premier reference source"---Book cover |
| Physical Description: | xii, 455 pages illustrations 29 cm |
| Bibliography: | Includes bibliographical references and index |
| ISBN: | 9781466686519 (hc) |


