Handbook of digital games

This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering entering into this rapidly growing industry.

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Bibliographic Details
Other Authors: Angelides, Marios C. (Editor), Agius, Harry (Editor)
Format: Book
Language:English
Published: Hoboken, NJ Wiley-IEEE Press 2014
Subjects:
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090 |a GV 1469.27  |b .H363 2014 
245 0 0 |a Handbook of digital games  |c edited by Marios C. Angelides, Harry Agius. 
264 1 |a Hoboken, NJ  |b Wiley-IEEE Press  |c 2014 
300 |a xi, 767 pages  |c 25 cm. 
336 |a text  |2 rdacontent 
337 |a unmediated  |2 rdamedia 
338 |a volume  |2 rdacarrier 
504 |a Includes bibliographical references and index. 
520 |a This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering entering into this rapidly growing industry. 
592 |a 34593  |b 09/04/2018  |c RM 580.18  |h Bookline 
650 0 |a Computer games. 
650 0 |a Video games. 
700 1 |a Angelides, Marios C.,  |e editor. 
700 1 |a Agius, Harry,  |e editor. 
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