Computer Graphics : Using OpenGL /
Updated throughout for the latest developments and technologies, this text combines the principles and major techniques in computer graphics with state-of-the-art examples that relate to things students see everyday on the Internet and in computer-generated movies. Practical, accessible, and integra...
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| Main Authors: | , |
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| Format: | Book |
| Language: | English |
| Published: |
Upper Saddle River, NJ :
Pearson Prentice Hall,
2007
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| Edition: | Third edition |
| Subjects: | |
| Tags: |
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| Summary: | Updated throughout for the latest developments and technologies, this text combines the principles and major techniques in computer graphics with state-of-the-art examples that relate to things students see everyday on the Internet and in computer-generated movies. Practical, accessible, and integrated in approach, it carefully presents each concept, explains the underlying mathematics, shows how to translate the math into program code, and displays the result |
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| Physical Description: | xxii, 778 pages, [16] pages of plates : illustrations ; 26 cm |
| Bibliography: | Includes bibliographical references and index |
| ISBN: | 0131496700 (pbk) 9780131496705 (pbk) |


