Computer Graphics : Using OpenGL /

Updated throughout for the latest developments and technologies, this text combines the principles and major techniques in computer graphics with state-of-the-art examples that relate to things students see everyday on the Internet and in computer-generated movies. Practical, accessible, and integra...

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Bibliographic Details
Main Authors: Hill, Francis S. (Author), Kelley, Stephen M., 1980- (Author)
Format: Book
Language:English
Published: Upper Saddle River, NJ : Pearson Prentice Hall, 2007
Edition:Third edition
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Call Number :T 385

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100 1 |a Hill, Francis S.,  |e author 
245 1 0 |a Computer Graphics :  |b Using OpenGL /  |c F.S. Hill, Jr. and Stephen M. Kelley, Jr. 
250 |a Third edition 
264 1 |a Upper Saddle River, NJ :  |b Pearson Prentice Hall,  |c 2007 
264 4 |c ©2007 
300 |a xxii, 778 pages, [16] pages of plates :  |b illustrations ;  |c 26 cm 
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504 |a Includes bibliographical references and index 
520 |a Updated throughout for the latest developments and technologies, this text combines the principles and major techniques in computer graphics with state-of-the-art examples that relate to things students see everyday on the Internet and in computer-generated movies. Practical, accessible, and integrated in approach, it carefully presents each concept, explains the underlying mathematics, shows how to translate the math into program code, and displays the result 
630 0 0 |a OpenGL 
650 0 |a Computer graphics 
700 1 |a Kelley, Stephen M.,  |d 1980-  |e author 
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