3D game engine programming
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| Main Author: | |
|---|---|
| Other Authors: | |
| Format: | Book |
| Language: | English |
| Published: |
Boston, MA
Premier Press
c2004.
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| Series: | Premier Press game development books
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| Subjects: | |
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| 003 | MY-KLNDU | ||
| 005 | 20241218080549.0 | ||
| 008 | t2004 mau d a001 0 engdc | ||
| 010 | |a 2004-090737 | ||
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| 039 | 9 | |a 201003231704 |b hafizah |c 201003231639 |d hafizah |c 201003231638 |d hafizah |c 201003080956 |d rafizah |y 200910091708 |z VLOAD | |
| 090 | 0 | 0 | |a QA76.76.C672 |b Z47 2004 |
| 100 | 1 | |a Zerbst, Stefan. | |
| 245 | 1 | 0 | |a 3D game engine programming |c Stefan Zerbst with Oliver Duvel. |
| 260 | |a Boston, MA |b Premier Press |c c2004. | ||
| 300 | |a xxxi, 860 p. |b ill. |c 24 cm. + |e 1 CD-ROM (4 3/4 in.) | ||
| 490 | 1 | |a Premier Press game development books | |
| 500 | |a Accompanying CD-ROM includes Microsoft DirectX 9 SDK; source code from the book; sample chapters from other books in the Game development series. | ||
| 500 | |a "Thomson Course Technology PTR"--T.p. verso. | ||
| 500 | |a Includes index. | ||
| 500 | |a CD available for loan | ||
| 591 | |a 0000007088 |b 21/01/09 |c 0200-07 |d 1 |e RM192 |f 1 |g 192 |h AMWOOD SDN.BHD. | ||
| 592 | |a 12254 |c RM192.00 | ||
| 650 | 0 | |a Computer games |x Programming. | |
| 700 | 1 | |a Duvel, Oliver. | |
| 999 | |a vtls000031122 |c 20978 |d 20978 | ||


