AI and artificial life in video games

Saved in:
Bibliographic Details
Main Author: Lecky-Thompson, Guy W.
Format: Book
Language:English
Published: Boston, MA Charles River Media/Cengage Technology c2008.
Subjects:
Tags: Add Tag
No Tags, Be the first to tag this record!

MARC

LEADER 00000pam a2200000 a 4500
001 21399
003 MY-KLNDU
005 20241218080657.0
008 t2008 xxu d a 0 engdc
020 |a 1584505583 
020 |a 9781584505587 
035 |a 0000036386 
039 9 |a 201003051120  |b faizin  |c 200911181224  |d VLOAD  |y 200910091707  |z VLOAD 
090 |a GV1469.15  |b .L43 2008 
100 1 |a Lecky-Thompson, Guy W. 
245 1 0 |a AI and artificial life in video games  |c Guy W. Lecky-Thompson. 
260 |a Boston, MA  |b Charles River Media/Cengage Technology  |c c2008. 
300 |a xv, 332 p.  |b ill.  |c 25 cm. 
504 |a Includes bibliographical references and index. 
591 |a 0000007051  |b 21/01/09  |c 0200-07  |d 1  |e RM160  |f 1  |g 160  |h AMWOOD SDN.BHD. 
592 |a 12254(MPH)  |b 08/02/2010  |c RM160.00 
650 0 |a Computer games. 
650 0 |a Artificial intelligence. 
650 0 |a Video games  |x design. 
999 |a vtls000031042  |c 21399  |d 21399