Interactive computer graphics a top-down approach using OpenGL

This fifth edition of Edward Angel's 'Interactive Computer Graphics' again introduces topics in its trademark top-down, programming-oriented approach. The aim is that students will quickly be able to create exciting interactive graphics applications using Open GL.

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Bibliographic Details
Main Author: Angel, Edward
Format: Book
Language:English
Published: Boston, MA Pearson/Addison-Wesley 2009.
Edition:5th ed.
Subjects:
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Table of Contents:
  • Ch. 1. Graphics systems and models
  • Ch. 2. Graphics programming
  • Ch. 3. Input and interaction
  • Ch. 4. Geometric objects and transformations
  • Ch. 5. Viewing
  • Ch. 6. Lighting and shading
  • Ch. 7. From vertices to fragments
  • Ch. 8. Discrete techniques
  • Ch. 9. Programmable shaders
  • Ch. 10. Modeling and hierarchy
  • Ch. 11. Procedural methods
  • Ch. 12. Curves and surfaces
  • Ch. 13. Advanced rendering
  • App. A. Sample programs
  • App. B. Spaces
  • App. C. Matrices
  • App. D. Synopsis of OpenGL functions.