The VRML 2.0 sourcebook

Saved in:
Bibliographic Details
Main Author: Ames, Andrea L.
Other Authors: Nadeau, David R., Moreland, John L.
Format: Book
Language:English
Published: New York John Wiley & Sons 1997
Edition:2nd ed.
Subjects:
Tags: Add Tag
No Tags, Be the first to tag this record!
Table of Contents:
  • Introduction to VRML
  • Key Concepts
  • Building and Grouping Predefined Shapes
  • Building Text Shapes
  • Positioning Shapes
  • Rotating Shapes
  • Scaling Shapes
  • Animating Position, Orientation, and Scale
  • Sensing Viewer Actions
  • Controlling Appearance with Materials
  • Grouping Nodes
  • Inlining Files
  • Building Shapes with Points, Lines, and Faces
  • Building Elevation Grids
  • Building Extruded Shapes
  • Binding Colors to Points, Lines, Faces, and Coordinates
  • Mapping Textures
  • Controlling Texture Mapping
  • Controlling Shading
  • Lighting Your Worlds
  • Creating Shiny Shapes Using Materials
  • Adding a Background
  • Adding Fog
  • Adding Sound
  • Controlling Detail
  • Controlling the Viewpoint
  • Sensing Viewer Proximity
  • Adding Anchors
  • Providing Information About Your Worlds
  • Creating Program Scripts
  • Creating New Node Types
  • App. A. Radians and Degrees
  • App. B. Recommended Resources
  • App. C. About the CD-ROM