3D games animation and advanced real-time rendering (vol. 2)
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| Format: | Book |
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Harlow
Addison Wesley
2003
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| 100 | 1 | 0 | |a Watt |h Alan |
| 245 | 1 | 0 | |a 3D games animation and advanced real-time rendering (vol. 2) |c Alan Watt and Fabio Policarpo |
| 260 | 0 | 0 | |a Harlow |b Addison Wesley |c 2003 |
| 300 | |a xvi, 547p. |b ill. |c 25cm | ||
| 500 | 0 | 0 | |a Includes bibliographical references and index |
| 504 | 0 | 0 | |a Includes CD |
| 650 | 0 | 0 | |a Computer graphics |
| 650 | 0 | 0 | |a Computer games |x Programming |
| 700 | 1 | 1 | |a Policarpo |h Fabio |
| 999 | |a vtls000023314 |c 32886 |d 32886 | ||


