Watt & Policarpo. (2001). 3D games: Real-time rendering and software technology. Addiaon-Wesley.
Chicago Style (17th ed.) CitationWatt and Policarpo. 3D Games: Real-time Rendering and Software Technology. England: Addiaon-Wesley, 2001.
MLA (9th ed.) CitationWatt and Policarpo. 3D Games: Real-time Rendering and Software Technology. Addiaon-Wesley, 2001.
Warning: These citations may not always be 100% accurate.