Rautenbach, P. (2008). 3D game programming: Using DirectX 10 and OpenGL. Course Technology Cengage Learning.
Chicago Style (17th ed.) CitationRautenbach, Pierre. 3D Game Programming: Using DirectX 10 and OpenGL. London, England: Course Technology Cengage Learning, 2008.
MLA (9th ed.) CitationRautenbach, Pierre. 3D Game Programming: Using DirectX 10 and OpenGL. Course Technology Cengage Learning, 2008.
Warning: These citations may not always be 100% accurate.