3D game programming using DirectX 10 and OpenGL

Saved in:
Bibliographic Details
Main Author: Rautenbach, Pierre
Format: Book
Language:English
Published: London, England Course Technology Cengage Learning 2008
Subjects:
Tags: Add Tag
No Tags, Be the first to tag this record!

MARC

LEADER 00000nam a2200000 a 4500
001 45671
003 MY-KLNDU
005 20241219004702.0
008 120112|2008 enka bi 000 0 eng d
020 |a 9781844808779 
039 9 |a 201201121009  |b azraai  |c 201201121008  |d azraai  |y 201201121005  |z azraai 
040 |a UPNM 
090 |a QA 76.76 .C672  |b R38 2008 
100 1 |a Rautenbach, Pierre 
245 1 0 |a 3D game programming  |b using DirectX 10 and OpenGL  |c Pierre Rautenbach 
246 3 |a Three dimentional game programming 
260 |a London, England  |b Course Technology Cengage Learning  |c 2008 
300 |a xv, 672 p.  |b ill.  |c 25 cm. 
504 |a Includes bibliographical references and index 
592 |a 081575  |b 24/11/2009  |c RM206.19  |h Yuha 
650 0 |a Computer games  |x Programming 
650 0 |a Computer games  |x Design 
650 0 |a Three-dimentional display systems 
999 |a vtls000046280  |c 45671  |d 45671