Introduction to programming with Greenfoot object-oriented programming in Java with games and simulations
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| Format: | Book |
| Language: | English |
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Upper Saddle River, N.J.
Prentice Hall
c2010.
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Table of Contents:
- Getting to know Greenfoot
- The first program: little crab
- Improving the crab - more sophisticated programming
- Finishing the crab game
- Interlude 1: Sharing your scenarios
- Making music: an on-screen piano
- Interacting objects: Newton's Lab
- Collision detection: asteroids
- Interlude 2: The Greeps competition
- Creating images and sound
- Simulations
- Additional scenario ideas.


