Fitness, technology and society amusing ourselves to life

The fitness industry is experiencing a new boom characterized by the proliferation of interactive and customizable technology, from exercise-themed video games to smartphone apps to wearable fitness trackers. The book explores the origins of contemporary fitness technologies, considers their implica...

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Bibliographic Details
Main Author: Millington, Brad (Author)
Format: Book
Language:English
Published: Abingdon, Oxon Routledge, Taylor & Francis Group 2018
Series:Routledge research in sport, culture and society
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100 1 |a Millington, Brad,  |e author. 
245 1 0 |a Fitness, technology and society  |b amusing ourselves to life  |c Brad Millington. 
264 1 |a Abingdon, Oxon  |b Routledge, Taylor & Francis Group  |c 2018 
300 |a vii, 148 pages  |c 24 cm. 
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337 |a unmediated  |2 rdamedia 
338 |a volume  |2 rdacarrier 
490 1 |a Routledge research in sport, culture and society 
504 |a Includes bibliographical references and index. 
520 |a The fitness industry is experiencing a new boom characterized by the proliferation of interactive and customizable technology, from exercise-themed video games to smartphone apps to wearable fitness trackers. The book explores the origins of contemporary fitness technologies, considers their implications for consumers, producers, and for society in general, and reflects on what they suggest about the future of fitness experience. Casting new light on theories of technology and the body, this is fascinating reading for all those interested in physical cultural studies, technology, and the sociology of sport. 
592 |a 37648  |b 08/08/2019  |c RM 580.67  |h Bookline 
650 0 |a Physical fitness and technology. 
650 0 |a Physical fitness  |x Social aspects. 
830 0 |a Routledge research in sport, culture and society 
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