Introduction to computer graphics with OpenGL ES
This book achieves a balance between theory and practice by presenting the fundamentals of game graphics and showing how they are implemented into Unity. This book also presents C# script code on many topics, providing a hands-on look at Unity graphics. Industry professionals as well as students in...
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| Main Author: | Han, JungHyun (Author) |
|---|---|
| Format: | Book |
| Language: | English |
| Published: |
Boca Raton, FL
CRC Press, Taylor & Francis Group
2018
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