No-code video game development using Unity and PlayMaker

In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game! Whether you want to learn the basics of programming or bypass coding altogether, No-Code Video Game Development u...

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Bibliographic Details
Main Author: Kelley, Michael (Author)
Format: Book
Language:English
Published: Boca Raton CRC Press, Taylor & Francis Group 2016
Subjects:
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Call Number :QA 76.76.C672 K45 2016

MARC

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020 |a 9781498735650 (paperback) 
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040 |a UPNM  |b eng  |c UPNM  |e rda 
090 |a QA 76.76.C672  |b K45 2016 
100 1 |a Kelley, Michael,  |e author. 
245 1 0 |a No-code video game development using Unity and PlayMaker  |c Michael Kelley. 
264 1 |a Boca Raton  |b CRC Press, Taylor & Francis Group  |c 2016 
300 |a xxi, 292 pages  |b illustrations  |c 23 cm. 
336 |a text  |2 rdacontent 
337 |a unmediated  |2 rdamedia 
338 |a volume  |2 rdacarrier 
504 |a Includes bibliographical references and index. 
520 |a In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game! Whether you want to learn the basics of programming or bypass coding altogether, No-Code Video Game Development using Unity and Playmaker makes it as easy as 1, 2, 3. The book's DLC comes with Unity Packages, Playmaker Templates, Character Models, Animations, Materials, and more. You'll also learn game design documentation and theory, Mecanim, Particle Systems, and UI. By the time you're done you'll have gained the skills needed to create your own dream game, all without writing any code! 
592 |a 37514  |b 01/08/2019  |c RM 222.12  |h Bookline 
650 0 |a Computer games  |x Programming. 
650 0 |a Video games  |x design. 
650 0 |a Three-dimensional display systems. 
999 |a vtls000063672  |c 52982  |d 52982