Beuken, B. (2018). The fundamentals of C/C++ game development: Using target-based development on SBC's. CRC Press, Taylor & Francis Group.
Chicago Style (17th ed.) CitationBeuken, Brian. The Fundamentals of C/C++ Game Development: Using Target-based Development on SBC's. Boca Raton, FL: CRC Press, Taylor & Francis Group, 2018.
MLA (9th ed.) CitationBeuken, Brian. The Fundamentals of C/C++ Game Development: Using Target-based Development on SBC's. CRC Press, Taylor & Francis Group, 2018.
Warning: These citations may not always be 100% accurate.