Game design workshop a playcentric approach to creating innovative games
Tracy Fullerton demystifies the creative process with clear and accessible analysis of the formal and dramatic systems of game design. Using examples of popular games, illustrations of design techniques, and refined exercises to strengthen your understanding of how game systems function and give you...
Saved in:
| Main Author: | |
|---|---|
| Format: | Book |
| Language: | English |
| Published: |
Boca Raton, FL
CRC Press, Taylor & Francis Group
2019
|
| Edition: | Fourth edition. |
| Subjects: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
MARC
| LEADER | 00000nam a2200000 i 4500 | ||
|---|---|---|---|
| 001 | 53204 | ||
| 003 | MY-KLNDU | ||
| 005 | 20241219014406.0 | ||
| 008 | 221104 2019 flua abi 001 0 eng d | ||
| 020 | |a 9781138098800 (hardback) | ||
| 020 | |a 1138098809 (hardback) | ||
| 039 | 9 | |a 202211041229 |b VLOAD |c 201910151541 |d johari |y 201904151128 |z helmey | |
| 040 | |a UPNM |b eng |c UPNM |e rda | ||
| 090 | |a QA 76.76.C672 |b F84 2019 | ||
| 100 | 1 | |a Fullerton, Tracy, |e author. | |
| 245 | 1 | 0 | |a Game design workshop |b a playcentric approach to creating innovative games |c Tracy Fullerton. |
| 250 | |a Fourth edition. | ||
| 264 | 1 | |a Boca Raton, FL |b CRC Press, Taylor & Francis Group |c 2019 | |
| 300 | |a xxxiii, 522 pages |b illustrations |c 24 cm. | ||
| 336 | |a text |2 rdacontent | ||
| 337 | |a unmediated |2 rdamedia | ||
| 338 | |a volume |2 rdacarrier | ||
| 504 | |a Includes bibliographical references and index. | ||
| 520 | |a Tracy Fullerton demystifies the creative process with clear and accessible analysis of the formal and dramatic systems of game design. Using examples of popular games, illustrations of design techniques, and refined exercises to strengthen your understanding of how game systems function and give you the skills and tools necessary to create a compelling and engaging game. Game Design Workshop puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. These skills will provide the foundation for your career in any facet of the game industry including design, producing, programming, and visual design. | ||
| 592 | |a 37582 |b 07/08/2019 |c RM 580.67 |h Bookline | ||
| 650 | 0 | |a Computer games |x Programming. | |
| 650 | 0 | |a Computer graphics. | |
| 650 | 0 | |a Computer games |x Design. | |
| 999 | |a vtls000063684 |c 53204 |d 53204 | ||


