Learn to implement games with code

Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is written in a friendly and conversational tone, which is suitable for a wide audience of aspiring game developers, such as yourself. You will gain practical, hands-on experien...

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Bibliographic Details
Main Author: Quick, John M. (Author)
Format: Book
Language:English
Published: Boca Raton, FL CRC Press, Taylor & Francis Group 2017
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008 221104 2017 flu abi 001 0 eng d
020 |a 9781498753388 (paperback) 
020 |a 9781138428140 (hardback) 
039 9 |a 202211041230  |b VLOAD  |c 201910161428  |d johari  |y 201904151018  |z helmey 
040 |a UPNM  |b eng  |c UPNM  |e rda 
090 |a QA 76.76.C672  |b Q85 2017 
100 1 |a Quick, John M.,  |e author. 
245 1 0 |a Learn to implement games with code  |c John M. Quick. 
264 1 |a Boca Raton, FL  |b CRC Press, Taylor & Francis Group  |c 2017 
300 |a xix, 355 pages  |c 24 cm. 
336 |a text  |2 rdacontent 
337 |a unmediated  |2 rdamedia 
338 |a volume  |2 rdacarrier 
504 |a Includes bibliographical references and index. 
520 |a Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is written in a friendly and conversational tone, which is suitable for a wide audience of aspiring game developers, such as yourself. You will gain practical, hands-on experience with implementing game components using code. Gradually, you will build a complete game that you can be proud of. After finishing this book, you will be prepared to start making games of your very own design. 
592 |a 37584  |b 07/08/2019  |c RM 206.97  |h Bookline 
650 0 |a Computer games  |x Programming. 
999 |a vtls000063674  |c 53456  |d 53456