HTML5 games novice to ninja

This book will teach you how to create awesome video games. Games from scratch. Games that run cross-platform, in web browsers, and on phones. Games filled with dynamic sound and music. Games overflowing with impressive visual effects. Fun games. More importantly, this book will teach you how to thi...

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Bibliographic Details
Main Author: Castledine, Earle (Author)
Format: Book
Language:English
Published: Collingwood, VIC Australia SitePoint 2018
Subjects:
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100 1 |a Castledine, Earle  |e author 
245 1 0 |a HTML5 games  |b novice to ninja  |c by Earle Castledine 
246 3 0 |a HTML 5 games 
246 3 0 |a HyperText Markup Language five games 
264 1 |a Collingwood, VIC Australia  |b SitePoint  |c 2018 
264 4 |c © 2018 
300 |a x, 451 pages  |b illustrations  |c 26 cm 
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338 |a volume  |2 rdacarrier 
520 |a This book will teach you how to create awesome video games. Games from scratch. Games that run cross-platform, in web browsers, and on phones. Games filled with dynamic sound and music. Games overflowing with impressive visual effects. Fun games. More importantly, this book will teach you how to think about making games. You'll learn to analyze and dissect games; to understand what it is that makes great games great. By the end of the journey you'll have all the knowledge and tools needed to produce engaging, polished products that people will love to play. Learn the basics: game loops and input, Draw graphics on the screen using Canvas, Add amazing sound effects and music using the Web Audio API, Develop several fun games: a platformer, a shoot ‘em up, a dungeon crawler, and a physics-based game, Create your own JavaScript game library, Jazz up your game up with "juice": screen shakes, particle effects, and more. 
592 |a 0116/HL/2021  |c RM 183.83  |h Han Lin Books 
650 0 |a Html (document markup language) 
650 0 |a Computer games  |x Programming 
650 0 |a Computer games  |x Design 
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