Digital representations of the real world how to capture, model, and render visual reality
As much as we need computer graphics to generate artificial images (e.g., alien weapons, talking hamsters), we also need digital models of real-world objects for a variety of applications (e.g., digitized cities for online maps, food for commercials, planes for film stunts, cars for virtual reality)...
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| Other Authors: | Magnor, Marcus A. (Marcus Andreas) 1972- (Editor), Grau, Oliver (Editor), Sorkine-Hornung, Olga 1981- (Editor), Theobalt, Christian (Editor) |
|---|---|
| Format: | Book |
| Language: | English |
| Published: |
Boca Raton, FL
CRC Press
[2015]
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