Game AI pro 2 collected wisdom of game AI professionals

[This book] presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice, hard-earned wisdom, and insights gathered from across t...

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Bibliographic Details
Other Authors: Rabin, Steve (Editor)
Format: Book
Language:English
Published: Boca Raton CRC Press [2015]
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040 |a UPNM  |b eng  |c UPNM  |e rda 
090 |a QA 76.76.C672  |b G332 2015 
245 0 0 |a Game AI pro 2  |b collected wisdom of game AI professionals  |c edited by Steve Rabin 
246 3 |a Collected wisdom of game AI professionals 
264 1 |a Boca Raton  |b CRC Press  |c [2015] 
264 4 |c ©2015 
300 |a xxvii, 549 pages  |b illustrations  |c 24 cm 
336 |a text  |2 rdacontent 
337 |a unmediated  |2 rdamedia 
338 |a volume  |2 rdacarrier 
504 0 |a Includes bibliographical references and index 
505 0 |a Section 1. General wisdom -- section 2. Architecture -- section 3. Movement and pathfinding -- section 4. Applied search techniques -- section 5. Tactics, strategy, and spatial awareness -- section 6. Character behavior -- section 7. Analytics, content generation, and experience management. 
520 |a [This book] presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice, hard-earned wisdom, and insights gathered from across the community of developers and researchers who have devoted themselves to game AI. 
592 |a 11521  |b 3/3/16  |c RM312.49  |h Innowawasan 
650 0 |a Computer games  |x Design 
650 0 |a Computer games  |x Programming 
650 0 |a Artificial intelligence 
700 1 |a Rabin, Steve  |e editor 
999 |a vtls000056037  |c 98366  |d 98366