Gilbert, S. (2016). Designing gamified systems: Meaningful play in interactive entertainment, marketing and education. Focal Press.
Chicago Style (17th ed.) CitationGilbert, Sari. Designing Gamified Systems: Meaningful Play in Interactive Entertainment, Marketing and Education. Burlington, MA: Focal Press, 2016.
MLA (9th ed.) CitationGilbert, Sari. Designing Gamified Systems: Meaningful Play in Interactive Entertainment, Marketing and Education. Focal Press, 2016.
Warning: These citations may not always be 100% accurate.