Designing gamified systems meaningful play in interactive entertainment, marketing and education

Designing Gamified Systems is a fundamental guide for building essential skills in game and interaction design to revitalize and reimagine real world systems - from cities and corporations to schools and the military. Author Sari Gilbert develops a set of core principles and tools for using game thi...

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Bibliographic Details
Main Author: Gilbert, Sari (Author)
Format: Book
Language:English
Published: Burlington, MA Focal Press 2016
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Table of Contents:
  • Part I: The Foundation Chapter 1: Introducing Gamified Systems Chapter 2: Building the Spectrum Chapter 3: Positive Performance Chapter 4: Fun is Learning Part II: The Toolbox Chapter 5: What is Gamified System (GS) Design? Chapter 6: Applying Game Concepts Chapter 7: Visualizing Interaction & Information Part III: The Field Chapter 8: Designing Gamified Systems for Education Chapter 9: GS Design for Marketing & Entertainment