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  1. 1

    Computer games and software engineering

    Published 2015
    Book
  2. 2
  3. 3

    Emerging research and trends in gamification

    Published 2016
    Book
  4. 4

    Handbook of digital games

    Published 2014
    Book
  5. 5

    Game development essentials by Saunders, Kevin (Kevin D.)

    Published 2013
    Book
  6. 6

    Game Programming Patterns / by Nystrom, Robert

    Published 2014
    Book
  7. 7

    Digital illusion entertaining the future with high technology

    Published 1998
    Book
  8. 8

    Beginning game programming by Morrison, Michael 1970-

    Published 2005
    Book
  9. 9

    3D game engine programming by Zerbst, Stefan

    Published 2004
    Book
  10. 10

    AI and artificial life in video games by Lecky-Thompson, Guy W.

    Published 2008
    Book
  11. 11

    Hacking video game consoles by Heckendorn

    Published 2005
    Book
  12. 12

    Biologically inspired artificial intelligence for computer games

    Published 2008
    Book
  13. 13

    Starting out with Alice a visual introduction to programming by Gaddis,Tony

    Published 2008
    Book
  14. 14

    The art of game design a book of lenses by Schell, Jesse

    Published 2008
    Book
  15. 15

    Fundamentals of game design by Adams,Ernest

    Published 2007
    Book
  16. 16

    Game-play and design by Oxland, Kevin

    Published 2004
    Book
  17. 17

    Advanced 2D game development by Harbour, Jonathan S.

    Published 2009
    Book
  18. 18

    Al game engine programming by Schwab, Brian

    Published 2009
    Book
  19. 19

    Fundamentals of network game development by Lecky-Thompson, Guy W.

    Published 2009
    Book
  20. 20

    3D games animation and advanced real-time rendering (vol. 2) by Watt

    Published 2003
    Book