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  1. 1

    Game development essentials by Saunders, Kevin (Kevin D.)

    Published 2013
    Book
  2. 2

    The human interface new direction s for designing interactive systems by RaskinlhJef

    Book
  3. 3

    Computer systems a programmer's perspective by Bryant

    Published 2003
    Book
  4. 4

    Emerging technologies of augmented reality interfaces and design

    Published 2007
    Book
  5. 5

    User interface design a software engineering perspective by Lauesen, Soren

    Published 2005
    Book
  6. 6

    Designing the user interface strategies for effective human-computer interaction by Shneider, Ben

    Published 2010
    Book
  7. 7

    Designwhys designing web site interface elements for graphic designers by Eaton

    Published 2003
    Book
  8. 8

    Systems application architecture common user access by Martin

    Published 1991
    Book
  9. 9

    Usability engineering process, products, and examples by Leventhal

    Published 2008
    Book
  10. 10

    Designing the user interface strategies for effective human-computer interaction by Shneiderman

    Published 2005
    Book
  11. 11

    Designing multimedia a visual guide to multimedia and online graphic design by Lopuck, Lisa

    Published 1996
    Book
  12. 12
  13. 13

    Computer systems a programmer's perspective by Bryant, Randal E., O'Hallaron, David R. (Davie Richard) 1955-

    Published 2016
    Book
  14. 14
  15. 15

    Programming with microsoft AFC by Swildens

    Published 1998
    Book
  16. 16

    Design for how people think using brain science to build better products by Whalen, John

    Published 2019
    Book
  17. 17

    Human computer interaction by Ali Selamat, Md Hafiz Selamat, Nor Azman Ismail

    Published 2014
    Book
  18. 18

    Gameworld interfaces by Jorgensen, Kristine

    Published 2013
    Book