Search Results - "fault-tolerant"

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  1. 1

    Fault tolerant system design by Levi

    Published 1994
    Subjects: “…Fault tolerant computing…”
    Book
  2. 2

    Fault-tolerant computer system design by Pradhan

    Published 1995
    Subjects: “…Fault-tolerant computing…”
    Book
  3. 3
  4. 4

    A NOVEL GRAPHICAL PASSWORD CLUSTERING METHOD FOR FAULT TOLERANCE MECHANISM by Mohd Sidek Fadhil Mohd Yunus

    Published 2020
    Thesis Book
  5. 5

    IEEE transactions on dependable and secure computing

    Published 2004
    Subjects: “…Fault-tolerant computing Periodicals…”
    Serial
  6. 6

    Digital circuit testing and testability by Lala

    Published 1997
    Subjects: “…Integrated circuits Fault tolerance…”
    Book
  7. 7

    Fundamentals of structural integrity damage tolerant design and nondestrustructive evaluation by Grandt lhA.F

    Subjects: “…Fault tolerance (engineering)…”
    Book
  8. 8

    The official Ubuntu server book by Rankin, Kyle

    Published 2014
    Table of Contents: “…Security -- Backups -- Monitoring -- Virtualization and Cloud Computing -- Fault Tolerance -- Troubleshooting -- Rescue and Recovery -- Help and Resources -- Basic Linux Administration -- Appendix: Cool Tips and Tricks.…”
    Book
  9. 9

    Safety and reliability in cooperating unmanned aerial systems by Rabbath, Camille Alain, Lechevin, N.

    Published 2010
    Book
  10. 10

    Innovative research and applications in next-generation high performance computing

    Published 2016
    Table of Contents: “…ntroduction -- An outlook into novel concepts of high performance computing -- Energy and performance optimization -- Power optimization using clock gating and power gating: a review -- Resource scheduling for energy-aware reconfigurable internet data centers -- Hardware transactional memories : a survey -- Design space exploration using cycle accurate simulator -- Communication analysis and performance prediction of parallel applications on large-scale machines -- Heterogeneous clusters -- Multicore & manycore: hybrid computing architectures and applications -- Cpu-gpu computing: overview, optimization, and applications -- Task-based crowd simulation for heterogeneous architectures -- Reliability and fault tolerance -- Fault tolerance techniques for distributed, parallel applications -- A theoretic representation of the effects of targeted failures in hpc systems -- Analyzing the robustness of hpc applications using a fine-grained soft error fault injection tool -- Verification of super-peer model for query processing in peer-to-peer networks -- Mobile, cloud and internet of things -- High performance computing on mobile devices -- Big data analytics in mobile and cloud computing environments -- Wireless enabling technologies for the internet of things -- Internet of things applications : current and future development…”
    Book
  11. 11

    Cyber security and IT infrastructure protection

    Published 2014
    Table of Contents: “…1. Fault tolerance and resilience in cloud computing environments -- 2. …”
    Book
  12. 12
  13. 13

    Developing interoperable and federated cloud architecture /œcGabor Kecskemeti, Attila Kertes, and Zsolt Nemeth, editors

    Published 2016
    Table of Contents: “…Chandrasekaran -- Characterizing PaaS solutions enabling cloud federations / Tamas Pflanzner [and 3 others] -- Highly available fault-tolerant cloud database services / Chetan Jaiswal, Vijay Kumar -- Distributed multi-cloud based building data analytics / Ioan Petri [and 7 others] -- Decentralised repositories for transparent and efficient virtual machine operations: architecture of the ENTICE project / Simon Ostermann [and 5 others] -- EUBrazilCC federated cloud: a transatlantic multi-cloud infrastructure / José Luis Vivas [and 14 others] -- Federated IaaS resource brokerage / Bruno Veloso [and 3 others] -- GPGPU as a service: providing GPU-acceleration services to federated cloud systems / Javier Prades [and 3 others] -- Volunteer clouds: from volunteer computing to interconnected infrastructures / Attila Csaba Marosi, Péter Kacsuk…”
    Book
  14. 14

    Distributed systems

    Published 1993
    Table of Contents: “…Weihl -- Consistent global states of distributed systems: fundamental concepts and mechanisms / Özalp Babaoğlu and Keith Marzullo -- Fault-tolerant broadcasts and related problems / Vassos Hadzilacos and Sam Toueg -- Non-blocking atomic commitment / Özalp Babaoğlu and Sam Toueg -- Replication management using the state-machine approach / Fred B. …”
    Book
  15. 15

    Computer and information security handbook

    Published 2013
    Table of Contents: “…Securing Cloud Computing Systems / Cem Gurkok -- 7. Fault Tolerance and Resilience in Cloud Computing Environments / Vincenzo Piuri -- 8. …”
    Book
  16. 16

    Distributed platforms proceedings of the IFIP/IEEE International Conference on Distributed Platforms: client/server and beyond: DCE, CORBA, ODP and advanced distributed application...

    Published 1996
    Table of Contents: “…Vogel -- 13. Efficient and fault-tolerant distributed host monitoring using system level diagnosis / M. …”
    Conference Proceeding Book
  17. 17

    ActionScript 3.0 bible by Braunstein, Roger, 1981-

    Published 2008
    Table of Contents: “…Part 5: Working With Error Handling -- 19: Understanding errors -- Comparing ways to fail -- Understanding exceptions -- Catching errors generated by Flash -- Custom exceptions -- Handling asynchronous errors -- Summary -- 20: Using the AVM2 debugger -- Introducing debugging -- Launching the debugger -- Taking control of execution -- Pulling back the curtain -- Navigating through code -- Debugging a simple example -- Using the debugger effectively -- Summary -- 21: Making your application fault-tolerant -- Developing a strategy -- Determining what errors to handle -- Categorizing failures -- Logging errors -- Messaging the user -- Degrading styles: an example -- Summary -- Part 6: Working With External Data -- 22: Understanding networking basics -- URL request -- Using the loader -- Summary -- 23: Communicating with server-side technologies -- Communicating via URLLoader -- Flash remoting -- Summary -- 24: Saving data to a local machine using SharedObject -- Comparing approaches to persistent storage -- Identifying useful situations for shared objects -- Using SharedObjects -- Sharing information between SWFs -- Working with size constraints -- Storing custom classes -- Using serialization concepts for remoting -- Summary -- 25: Managing file uploads and downloads -- Introducing FileReference -- Uploading files -- Downloading a file -- Summary -- Part 7: Enriching Your Program With Sound And Video -- 26: Working with sound -- Creating a sound object -- Controlling playback of a sound -- Applying sound transformations -- Working with a sound's metadata -- Calculating spectrum data -- Detecting audio capabilities -- Summary -- 27: Adding video -- Working with Flash video files -- Loading FLV files into a Flash movie -- Building an FLV application -- Summary -- 28: Accessing microphones and cameras -- Introducing the camera -- Introducing the microphone -- Summary -- Part 8: Programming Graphics And Motion -- 29: Applying filters to your graphics -- Introducing filters -- Applying filters -- Adding more than one filter -- Rotating objects with filters -- Summary -- 30: Drawing vector graphics programmatically -- Lines and LineStyles -- Creating shapes -- Making a drawing application -- Summary -- 31: Scripting animation -- Animating with pure ActionScript -- Animating using Flash -- Animating using Flex -- Choosing a third-party animation toolkit -- Summary -- 32: Applying transformations to graphics -- Working with matrix transforms -- Working with color transforms -- Summary -- 33: Drawing bitmap graphics programmatically -- Creating a BitmapData object -- Applying color transformations -- Applying fills -- Detecting areas by color -- Applying effects -- Making noise -- Applying filters -- Summary -- Part 9: Working With Binary Data -- 34: Working with binary data -- Creating a byte array -- Writing to a byte array -- Reading from a byte array -- Common uses of byte arrays -- Summary -- Part 10: Deploying Your Program -- 35: Deploying Flash on the Web -- Embedding Flash in a page -- Embedding Flash using SWFObject -- Enabling Flash player options -- Passing variables to a SWF -- Automatically upgrading Flash Player -- Summary -- 36: Interfacing with JavaScript -- Communicating between JavaScript and Flash -- Summary -- 37: Using local connections to communicate between Flash applications -- Creating a sending application -- Creating a receiving application -- Sending and receiving across domains -- Summary -- Index.…”
    Book