Search Results - audio interface

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  1. 1

    Introduction to multimedia systems

    Published 2002
    Table of Contents: “…Overview of Multimedia Systems; Prelude to Audio -- The Nature of Sound-- 0Introduction to Digital Audio -- Audio Editing -- Music and Speech -- Audio: From CD to the Web -- The WAV File Format -- The Paint Shop Pro Interface -- Colors -- File Formats and Web Graphics -- Layers and Filters -- Process of Animation -- Video -- 3-D Graphics…”
    Book
  2. 2

    Cordless telecommunications worldwide the evolution of unlicensed PCS

    Published 1997
    Table of Contents: “…Future Evolution of Cordless Systems -- 17. CT2 Common Air Interface -- 18. Personal Communications Interface, PCI -- 19. …”
    Book
  3. 3

    Introduction to Java programming comprehensive version by Liang, Y. Daniel

    Published 2005
    Table of Contents: “…I Fundamentals Of Programming -- 1 Introduction to Computers, Programs, and Java -- 2 Primitive Data Types and Operations -- 3 Control Statements -- 4 Methods -- 5 Arrays -- II Object-Oriented Programming -- 6 Objects and Classes -- 7 Strings -- 8 Inheritance and Polymorphism -- 9 Abstract Classes and Interfaces -- 10 Object-Oriented Modeling -- III Gui Programming -- 11 Getting Started with GUI Programming --12 Event-Driven Programming -- 13 Creating User Interfaces -- 14 Applets, Images, and Audio -- IV Exception Handling And Io -- 15 Exceptions and Assertions -- 16 Simple Input and Output -- V Data Structures And Collections Framework -- 17 Object-Oriented Data Structures -- 8 Java Collections Framework -- VI Threads And Internationalization --19 Multithreading -- 20 Internationalization -- VII Advanced Gui Programming -- 21 JavaBeans, Bean Events, and MVC -- 22 Containers, Layout Managers, and Borders -- 23 Menus, Toolbars, Dialogs, and Internal Frames -- 24 Advanced Swing Components -- VIII Web Programming -- 25 Java Database Programming -- 26 Servlets -- 27 JavaServer Pages -- IX Distributed Computing -- 28 Networking -- 29 Remote Method Invocation -- Appendixes…”
    Book
  4. 4

    Loudspeaker handbook by Eargle, John

    Published 1997
    Book
  5. 5

    Advances in human aspects of aviation

    Published 2013
    Table of Contents: “…Section I: Flight Deck Interfaces; --1. Towards an improved pilot-vehicle interface for highly automated aircraft: Evalution of the haptic flight control system; -- 2. …”
    Book
  6. 6

    INTRODUCTION TO HTML5 Advanced APIs by Ruse, Kevin

    Published 2016
    Book
  7. 7

    ActionScript 3.0 bible by Braunstein, Roger, 1981-

    Published 2008
    Table of Contents: “…Part 5: Working With Error Handling -- 19: Understanding errors -- Comparing ways to fail -- Understanding exceptions -- Catching errors generated by Flash -- Custom exceptions -- Handling asynchronous errors -- Summary -- 20: Using the AVM2 debugger -- Introducing debugging -- Launching the debugger -- Taking control of execution -- Pulling back the curtain -- Navigating through code -- Debugging a simple example -- Using the debugger effectively -- Summary -- 21: Making your application fault-tolerant -- Developing a strategy -- Determining what errors to handle -- Categorizing failures -- Logging errors -- Messaging the user -- Degrading styles: an example -- Summary -- Part 6: Working With External Data -- 22: Understanding networking basics -- URL request -- Using the loader -- Summary -- 23: Communicating with server-side technologies -- Communicating via URLLoader -- Flash remoting -- Summary -- 24: Saving data to a local machine using SharedObject -- Comparing approaches to persistent storage -- Identifying useful situations for shared objects -- Using SharedObjects -- Sharing information between SWFs -- Working with size constraints -- Storing custom classes -- Using serialization concepts for remoting -- Summary -- 25: Managing file uploads and downloads -- Introducing FileReference -- Uploading files -- Downloading a file -- Summary -- Part 7: Enriching Your Program With Sound And Video -- 26: Working with sound -- Creating a sound object -- Controlling playback of a sound -- Applying sound transformations -- Working with a sound's metadata -- Calculating spectrum data -- Detecting audio capabilities -- Summary -- 27: Adding video -- Working with Flash video files -- Loading FLV files into a Flash movie -- Building an FLV application -- Summary -- 28: Accessing microphones and cameras -- Introducing the camera -- Introducing the microphone -- Summary -- Part 8: Programming Graphics And Motion -- 29: Applying filters to your graphics -- Introducing filters -- Applying filters -- Adding more than one filter -- Rotating objects with filters -- Summary -- 30: Drawing vector graphics programmatically -- Lines and LineStyles -- Creating shapes -- Making a drawing application -- Summary -- 31: Scripting animation -- Animating with pure ActionScript -- Animating using Flash -- Animating using Flex -- Choosing a third-party animation toolkit -- Summary -- 32: Applying transformations to graphics -- Working with matrix transforms -- Working with color transforms -- Summary -- 33: Drawing bitmap graphics programmatically -- Creating a BitmapData object -- Applying color transformations -- Applying fills -- Detecting areas by color -- Applying effects -- Making noise -- Applying filters -- Summary -- Part 9: Working With Binary Data -- 34: Working with binary data -- Creating a byte array -- Writing to a byte array -- Reading from a byte array -- Common uses of byte arrays -- Summary -- Part 10: Deploying Your Program -- 35: Deploying Flash on the Web -- Embedding Flash in a page -- Embedding Flash using SWFObject -- Enabling Flash player options -- Passing variables to a SWF -- Automatically upgrading Flash Player -- Summary -- 36: Interfacing with JavaScript -- Communicating between JavaScript and Flash -- Summary -- 37: Using local connections to communicate between Flash applications -- Creating a sending application -- Creating a receiving application -- Sending and receiving across domains -- Summary -- Index.…”
    Book