Search Results - stabilizing agent

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  1. 1

    Food chemistry a laboratory manual by Miller, Dennis D. 1945-

    Published 1998
    Table of Contents: “…Acids, Bases, and Buffers -- Chemical Leavening Agents -- Properties of Sugars -- Nonenzymatic Browning -- Food Hydrocolloids -- Functional Properties of Proteins -- Lactase -- Enzymatic Browning: Kinetics of Polyphenoloxidase -- Blanching Effectiveness -- Lipid Peroxidation -- Ascorbic Acid: Stability and Leachability -- Hydrolytic Rancidity in Milk -- High-Proformance Liquid Chromatography -- Color Additives -- Plant Pigments -- Meat Pigments -- Meat Tenderizers -- Appendices.…”
    Book
  2. 2

    Stahl's essential psychopharmacology neuroscientific basis and practical application by Stahl, Stephen M. 1951-

    Published 2013
    Table of Contents: “…Chemical neurotransmission -- Transporters, receptors and enzymes as targets of psychopharmacological drug action -- Ion channels as targets of psychopharmacological drug action -- Psychosis and schizophrenia -- Antipsychotic agents -- Mood disorders -- Antidepressants -- Mood stabilizers -- Anxiety disorders and anxiolytics -- Chronic pain and its treatment -- Disorders of sleep and wakefulness and their treatment -- Attention deficit hyperactivity disorder and its treatment -- Dementia and its treatment -- Impulsivity, compulsivity and addiction…”
    Book
  3. 3

    Relational methodologies and epistemology in economics and management sciences

    Published 2016
    Table of Contents: “…Network analysis for economics and management studies / Lucio Biggiero -- NK simulation modeling / Lucio Biggiero -- Neural network models: usefulness and limitations / Eliano Pessa -- Agent-based simulation modeling: definitions and a methodological proposal / Marco Valente -- A comparison between international trade and R&D collaboration networks in the European aerospace sector / Pier Paolo Angelini, Lucio Biggiero -- An international trade comparison of two supposedly different sectors: an investigation on inter-sectoral diversity and sectoral trade stability / Mario Basevi, Lucio Biggiero -- A methodology to measure the hierarchical degree of formal organizations / Lucio Biggiero, Antonio Mastrogiorgio -- The role of proximity in inter-organizational network evolution: an application of actor-oriented modeling for longitudinal network analysis / Pier Paolo Angelini -- The role of knowledge heterogeneity in industrial clusters knowledge dynamics: an application of the Boolean network simulation modeling / Lucio Biggiero, Marco Valente -- Innovations and organizational structures / Marco Valente -- Neural network modeling for organizational psychology / Eliano Pessa -- Knowledge creation, growth, and transfer within industrial networks of practices: the role of absorptive capacity and direct centrality / Lucio Biggiero, Mario Basevi -- On the relationships between connection modes and workgroup performance: the moderating role of group size and task complexity / Lucio Biggiero, Enrico Sevi -- Knowledge-driven agglomeration processes: an agent-based simulation study / Nunzia Carbonara -- Conclusion: methodological pluralism and epistemology between and beyond relational methods…”
    Book
  4. 4

    Frontiers of intelligent control and information processing

    Published 2014
    Table of Contents: “…Dynamic Graphical Games: Online Adaptive Learning Solutions Using Approximate Dynamic Programming-- 1.1 Introduction -- 1.2 Graphs and Synchronization of Multi-Agent Dynamical Systems ;1.2.1 Graphs; 1.2.2 Synchronization and tracking error dynamics --1.3 Multiple Player CooperativeGames on Graphs; 1.3.1 Graphical games; 1.3.2 Comparison of graphical games with standard dynamic games; 1.3.3 Nash equilibrium for graphical games; 1.3.4 Hamiltonian equation for dynamic graphical games; 1.3.5 Bellman equation for dynamic graphical games. 1.3.6 Discrete Hamilton-Jacobi theory: Equivalence of Bellman and discrete-time Hamilton Jacobi equations1.3.7 Stability and Nash solution of the graphical games --1.4 Approximate Dynamic Programming for Graphical Games; 1.4.1 Heuristic dynamic programming for graphical games; 1.4.2 Dual heuristic programming for graphical games --1.5 Coupled Riccati Recursions; 1.6 Graphical Game Solutions by Actor-Critic Learning; 1.6.1 Actor-critic networks and tuning; 1.6.2 Actor-critic offline tuning with exploration; 1.6.3 Actor-critic online tuning in real-time. 1.7 Graphical Game Example and Simulation Results1.7.1 Riccati recursion offline solution; 1.7.2 Simulation results using offline actor-critic tuning; 1.7.3 Simulation results using online actor-critic tuning; 1.8 Conclusions; Acknowledgement; Reference -- 2. …”
    Book
  5. 5

    Plastics handbook

    Published 1994
    Book