Principles of game audio and sound design sound design and audio implementation for interactive and immersive media

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Bibliographic Details
Main Author: Sinclair, Jean-Luc (Author)
Format: Book
Language:English
Published: New York, NY Routledge 2020
Subjects:
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Call Number :QA 76.76.C672 S556 2020

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100 1 |a Sinclair, Jean-Luc  |e author 
245 1 0 |a Principles of game audio and sound design  |b sound design and audio implementation for interactive and immersive media  |c Jean-Luc Sinclair 
264 1 |a New York, NY  |b Routledge  |c 2020 
264 4 |a © 2020 
300 |a xv, 295 pages  |b illustrations  |c 25 cm 
336 |a text  |2 rdacontent 
337 |a unmediated  |2 rdamedia 
338 |a volume  |2 rdacarrier 
500 |a Includes index 
592 |a IV-101812  |b 14/07/2023  |c RM204.52  |h YUHA Associates Sdn. Bhd 
650 0 |a Computer games  |x Programming 
650 0 |a Sound  |x Recording and reproducing  |x Digital techniques 
650 0 |a Computer sound processing 
650 0 |a Video games 
999 |a vtls000105342  |c 94691  |d 94691